The three different areas of mechanics in games are
inventory scoring and you’re in conditions
Inventory:
Inventory is a mechanic in a game were you are able to see
what weapons and items you have whilst playing through the game, it also gives
you information about your character which you can use to see what you are able
to do for example to see if your strong enough to fight bosses and also can
show you how useful you can be for other players for example in world at Warcraft
when you’re playing a healer then you need to know if you have the right items
to be able to support your team. Also in Counter strike global offence they
show you how much money you have and then you can see if you are able to buy a weapon
and to see if you can be useful in that round.
Scoring:
Scoring is used in games to show how well the player is doing
and usually most important in competitive games for example FIFA 15 show your
scores to show you who’s winning and how well your doing. They are usually used
in many different games but mostly aims to show the player how they are doing
compared to other people and in general. For example in angry birds they will
show you your score to show you how well your doing compared to your previous results,
you can also compare it to other people around the world by looking at world
rankings and seeing how your score compares to theirs.
Win conditions:
Win conditions are used in games to show the player/players
of who the clear winner is. It is important to have it in games so the players
know who won the game. Win conditions are used in Call of Duty by showing you
who won the game, so for a game mode like demolition in Call Of Duty you will
win the game by planting the bombs and letting it explode however in single
player your win conditions can fall under smaller steps but will still have an
overall big goal to achieve to win the game.
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